0e51844c3a
- when: on_failure visual distinction: red circle (#d9534f), X-mark icon, dashed chip border, and Mermaid classDef; legend entry added - Job tooltip / detail panel: each chip wrapped in <g data-job="…"><title>…</title> <desc>…</desc> so SVG viewers and the HTML sidebar show stage, when, image, needs - Multi-job connector accuracy: classic mode now uses a bus-bar pattern (vertical rail at midpoint + per-job stubs) instead of one center-to-center line per stage pair - Blocked/skipped state colouring: RenderPipeline and pipelineSVG accept *cicontext.Context; skipped jobs rendered in grey (#868686) with dimmed text - Interactive HTML output (--format html): self-contained .html with inline SVG, mouse-wheel zoom, drag-to-pan, double-click reset, and a click-to-open sidebar - Mermaid pipeline output (--format mermaid): prints existing Pipeline() flowchart to stdout; suitable for mermaid.live or Markdown embedding - imageString() helper to extract image name from string or map form - 100% statement coverage maintained; 809 tests pass Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
653 lines
20 KiB
Go
653 lines
20 KiB
Go
package graph
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import (
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"fmt"
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"os"
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"os/exec"
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"path/filepath"
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"runtime"
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"sort"
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"strings"
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"time"
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"git.k3nny.fr/glint/internal/cicontext"
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"git.k3nny.fr/glint/internal/model"
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)
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// Layout constants (pixels) – tuned to resemble GitLab's full pipeline graph view.
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const (
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chipW = 178 // job chip width
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chipH = 34 // job chip height
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chipGap = 6 // vertical gap between chips in a column
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iconCX = 14 // status circle: x offset from chip left edge to circle centre
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iconR = 7 // status circle radius (14 px diameter)
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textLeft = 27 // job name text: x offset from chip left edge
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labelH = 30 // stage-name label area height (text + bottom gap)
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topPad = 40 // outer top padding
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sidePad = 40 // outer left / right padding
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stageGap = 50 // horizontal gap between stage columns (connector space)
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botPad = 48 // outer bottom padding (legend lives here)
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)
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type svgPt struct{ x, y int }
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// RenderPipeline writes a PNG (or SVG fallback) file with a GitLab CI-style
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// pipeline layout and returns the path to the generated file.
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func RenderPipeline(p *model.Pipeline, outDir string, ctx *cicontext.Context) (string, error) {
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if err := os.MkdirAll(outDir, 0o755); err != nil {
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return "", fmt.Errorf("creating output directory %s: %w", outDir, err)
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}
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svg := pipelineSVG(p, ctx)
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ts := time.Now().Format("20060102-150405")
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svgPath := filepath.Join(outDir, "pipeline-"+ts+".svg")
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if err := os.WriteFile(svgPath, []byte(svg), 0o644); err != nil {
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return "", fmt.Errorf("writing SVG: %w", err)
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}
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pngPath := filepath.Join(outDir, "pipeline-"+ts+".png")
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if convertToPNG(svgPath, pngPath) {
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_ = os.Remove(svgPath)
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return pngPath, nil
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}
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return svgPath, nil
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}
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// RenderHTML writes a self-contained HTML file with the pipeline graph embedded
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// inline with pan/zoom and a job-detail sidebar, then returns the output path.
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func RenderHTML(p *model.Pipeline, outDir string, ctx *cicontext.Context) (string, error) {
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if err := os.MkdirAll(outDir, 0o755); err != nil {
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return "", fmt.Errorf("creating output directory %s: %w", outDir, err)
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}
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svg := pipelineSVG(p, ctx)
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html := htmlPage(svg)
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ts := time.Now().Format("20060102-150405")
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htmlPath := filepath.Join(outDir, "pipeline-"+ts+".html")
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if err := os.WriteFile(htmlPath, []byte(html), 0o644); err != nil {
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return "", fmt.Errorf("writing HTML: %w", err)
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}
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return htmlPath, nil
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}
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// convertToPNG tries rsvg-convert, Inkscape, magick, and convert (not on Windows).
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func convertToPNG(svgPath, pngPath string) bool {
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candidates := [][]string{
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{"rsvg-convert", "--output", pngPath, svgPath},
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{"inkscape", "--export-filename=" + pngPath, svgPath},
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{"magick", svgPath, pngPath},
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}
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// `convert` is the legacy ImageMagick name; skip on Windows where the name
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// collides with the built-in FAT→NTFS converter.
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if runtime.GOOS != "windows" {
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candidates = append(candidates, []string{"convert", svgPath, pngPath})
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}
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for _, args := range candidates {
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if bin, err := exec.LookPath(args[0]); err == nil {
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if exec.Command(bin, args[1:]...).Run() == nil {
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return true
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}
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}
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}
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return false
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}
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func pipelineSVG(p *model.Pipeline, ctx *cicontext.Context) string {
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// Collect visible (non-template) job names in sorted order.
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var visible []string
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for name := range p.Jobs {
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if !strings.HasPrefix(name, ".") {
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visible = append(visible, name)
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}
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}
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sort.Strings(visible)
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if len(visible) == 0 {
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return svgEmpty()
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}
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// Precompute which jobs are skipped in the given context.
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skippedJobs := make(map[string]bool)
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if ctx != nil {
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for _, name := range visible {
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if cicontext.EvalJob(p.Jobs[name], ctx) == cicontext.JobSkipped {
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skippedJobs[name] = true
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}
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}
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}
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// Group by stage; fall back to "test" (GitLab default) when stage is unset.
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byStage := make(map[string][]string)
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for _, name := range visible {
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s := p.Jobs[name].Stage
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if s == "" {
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s = "test"
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}
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byStage[s] = append(byStage[s], name)
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}
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// Build ordered stage list: declared stages first, then undeclared extras.
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seen := make(map[string]bool)
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var stages []string
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for _, s := range p.Stages {
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if len(byStage[s]) > 0 && !seen[s] {
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stages = append(stages, s)
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seen[s] = true
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}
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}
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for _, name := range visible {
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s := p.Jobs[name].Stage
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if s == "" {
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s = "test"
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}
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if !seen[s] {
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stages = append(stages, s)
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seen[s] = true
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}
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}
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// Compute per-stage column heights and job anchor points for connectors.
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maxColH := 0
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rightMid := make(map[string]svgPt)
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leftMid := make(map[string]svgPt)
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for i, stage := range stages {
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jobs := byStage[stage]
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sort.Strings(jobs)
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n := len(jobs)
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h := n*chipH + max(0, n-1)*chipGap
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if h > maxColH {
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maxColH = h
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}
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cx := sidePad + i*(chipW+stageGap)
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for j, name := range jobs {
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chy := topPad + labelH + j*(chipH+chipGap)
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rightMid[name] = svgPt{cx + chipW, chy + chipH/2}
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leftMid[name] = svgPt{cx, chy + chipH/2}
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}
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}
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svgW := sidePad*2 + len(stages)*chipW + max(0, len(stages)-1)*stageGap
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svgH := topPad + labelH + maxColH + botPad
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// DAG mode: any visible job with a needs: list triggers job-to-job arrows.
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dagMode := false
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for _, name := range visible {
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if len(p.Jobs[name].Needs) > 0 {
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dagMode = true
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break
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}
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}
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var sb strings.Builder
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w := func(s string) { sb.WriteString(s + "\n") }
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wf := func(f string, a ...any) { fmt.Fprintf(&sb, f+"\n", a...) }
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// ── Document ──────────────────────────────────────────────────────────────
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wf(`<svg xmlns="http://www.w3.org/2000/svg" width="%d" height="%d" viewBox="0 0 %d %d">`,
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svgW, svgH, svgW, svgH)
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w(` <defs>`)
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// Subtle drop shadow for job chips.
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w(` <filter id="chip-shadow" x="-4%" y="-10%" width="108%" height="130%">`)
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w(` <feDropShadow dx="0" dy="1" stdDeviation="1.5" flood-color="#000000" flood-opacity="0.07"/>`)
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w(` </filter>`)
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w(` </defs>`)
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// White page background.
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wf(` <rect width="%d" height="%d" fill="#ffffff"/>`, svgW, svgH)
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// ── Stage columns ─────────────────────────────────────────────────────────
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for i, stage := range stages {
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cx := sidePad + i*(chipW+stageGap)
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jobs := byStage[stage]
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sort.Strings(jobs)
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// Stage name – small, gray, uppercase, centered above the chip stack.
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wf(` <text x="%d" y="%d" text-anchor="middle" `+
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`font-family="'GitLab Sans','Segoe UI',-apple-system,BlinkMacSystemFont,sans-serif" `+
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`font-size="11" font-weight="600" letter-spacing="0.8" fill="#868686">%s</text>`,
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cx+chipW/2, topPad+13, svgEsc(strings.ToUpper(stage)))
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// Subtle separator line below stage name.
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wf(` <line x1="%d" y1="%d" x2="%d" y2="%d" stroke="#eaeaea" stroke-width="1"/>`,
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cx, topPad+21, cx+chipW, topPad+21)
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// Job chips – each wrapped in a <g> with tooltip metadata.
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for j, name := range jobs {
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job := p.Jobs[name]
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chy := topPad + labelH + j*(chipH+chipGap)
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isSkipped := skippedJobs[name]
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// Build <desc> content: shown in the HTML sidebar and SVG viewer tooltips.
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desc := "stage: " + stage
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if job.When != "" {
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desc += "\nwhen: " + job.When
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}
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if img := imageString(job.Image); img != "" {
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desc += "\nimage: " + img
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}
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var needNames []string
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for _, n := range job.Needs {
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if s := needsJobName(n); s != "" {
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needNames = append(needNames, s)
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}
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}
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if len(needNames) > 0 {
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desc += "\nneeds: " + strings.Join(needNames, ", ")
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}
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if isSkipped {
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desc += "\nstate: skipped"
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}
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// data-job attribute enables JS click detection in the HTML output.
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wf(` <g data-job="%s">`, svgEsc(name))
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wf(` <title>%s</title>`, svgEsc(name))
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wf(` <desc>%s</desc>`, svgEsc(desc))
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color := chipColor(job)
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if isSkipped {
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color = "#868686"
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}
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// Chip card (white, rounded, subtle border + shadow).
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// on_failure jobs get a dashed border to signal the failure path.
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dashAttr := ""
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if !isSkipped && job.When == "on_failure" {
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dashAttr = ` stroke-dasharray="4,3"`
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}
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wf(` <rect x="%d" y="%d" width="%d" height="%d" rx="4" `+
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`fill="#ffffff" stroke="#dde1e7" stroke-width="1"%s filter="url(#chip-shadow)"/>`,
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cx, chy, chipW, chipH, dashAttr)
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// Colored status indicator circle.
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wf(` <circle cx="%d" cy="%d" r="%d" fill="%s"/>`,
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cx+iconCX, chy+chipH/2, iconR, color)
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// Icon inside the circle (omitted for skipped — grey circle speaks for itself).
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if !isSkipped {
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drawChipIcon(&sb, job, cx+iconCX, chy+chipH/2)
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}
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// Job name text — dimmed for skipped jobs.
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textColor := "#303030"
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if isSkipped {
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textColor = "#868686"
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}
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wf(` <text x="%d" y="%d" dominant-baseline="middle" `+
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`font-family="'GitLab Sans','Segoe UI',-apple-system,BlinkMacSystemFont,sans-serif" `+
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`font-size="13" fill="%s">%s</text>`,
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cx+textLeft, chy+chipH/2, textColor, svgEsc(svgTrunc(name, 20)))
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wf(` </g>`)
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}
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}
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// ── Connectors ────────────────────────────────────────────────────────────
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const connStroke = "#dbdbdb"
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if dagMode {
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// Job-to-job bezier curves from needs:.
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for _, name := range visible {
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for _, need := range p.Jobs[name].Needs {
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dep := needsJobName(need)
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if dep == "" {
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continue
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}
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src, okS := rightMid[dep]
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dst, okD := leftMid[name]
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if !okS || !okD {
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continue
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}
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cpX := (src.x + dst.x) / 2
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wf(` <path d="M%d,%d C%d,%d %d,%d %d,%d" stroke="%s" stroke-width="2" fill="none"/>`,
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src.x, src.y, cpX, src.y, cpX, dst.y, dst.x-7, dst.y, connStroke)
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// Small right-pointing triangle arrowhead.
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wf(` <polygon points="%d,%d %d,%d %d,%d" fill="%s"/>`,
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dst.x-7, dst.y-4, dst.x, dst.y, dst.x-7, dst.y+4, connStroke)
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}
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}
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} else {
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// Classic: bus-bar connectors – every job in stage[i] fans to a vertical
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// bus at the midpoint column gap, then fans out to every job in stage[i+1].
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// This gives each job pair its own visual connection instead of a single
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// center-to-center line that misses jobs at the top and bottom of columns.
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for i := 0; i < len(stages)-1; i++ {
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x1 := sidePad + i*(chipW+stageGap) + chipW // right edge of left column
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x2 := sidePad + (i+1)*(chipW+stageGap) // left edge of right column
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midX := (x1 + x2) / 2
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srcJobs := byStage[stages[i]]
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sort.Strings(srcJobs)
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dstJobs := byStage[stages[i+1]]
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sort.Strings(dstJobs)
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// Collect all Y midpoints to span the vertical bus bar.
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var allYs []int
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srcY := make([]int, len(srcJobs))
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dstY := make([]int, len(dstJobs))
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for j, name := range srcJobs {
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srcY[j] = rightMid[name].y
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allYs = append(allYs, srcY[j])
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}
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for j, name := range dstJobs {
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dstY[j] = leftMid[name].y
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allYs = append(allYs, dstY[j])
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}
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sort.Ints(allYs)
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busMinY, busMaxY := allYs[0], allYs[len(allYs)-1]
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// Vertical bus bar at midX (only drawn when there are multiple Y levels).
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if busMinY < busMaxY {
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wf(` <line x1="%d" y1="%d" x2="%d" y2="%d" stroke="%s" stroke-width="2"/>`,
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midX, busMinY, midX, busMaxY, connStroke)
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}
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// Horizontal stubs from each source job to the bus.
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for _, y := range srcY {
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wf(` <line x1="%d" y1="%d" x2="%d" y2="%d" stroke="%s" stroke-width="2"/>`,
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x1, y, midX, y, connStroke)
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}
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// Horizontal stubs from bus to each destination job, with arrowhead.
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for _, y := range dstY {
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wf(` <line x1="%d" y1="%d" x2="%d" y2="%d" stroke="%s" stroke-width="2"/>`,
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midX, y, x2-7, y, connStroke)
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wf(` <polygon points="%d,%d %d,%d %d,%d" fill="%s"/>`,
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x2-7, y-4, x2, y, x2-7, y+4, connStroke)
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}
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}
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}
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// ── Legend ────────────────────────────────────────────────────────────────
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legend := []struct{ color, label string }{
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{"#1f75cb", "regular"},
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{"#fc6d26", "manual"},
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{"#6b4fbb", "trigger"},
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{"#fca326", "delayed"},
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{"#d9534f", "on_failure"},
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}
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const legendItemW = 82
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legendY := topPad + labelH + maxColH + botPad/2
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lx0 := (svgW - len(legend)*legendItemW) / 2
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for k, item := range legend {
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lx := lx0 + k*legendItemW
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wf(` <circle cx="%d" cy="%d" r="6" fill="%s"/>`, lx+6, legendY, item.color)
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wf(` <text x="%d" y="%d" dominant-baseline="middle" `+
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`font-family="'GitLab Sans','Segoe UI',-apple-system,BlinkMacSystemFont,sans-serif" `+
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`font-size="11" fill="#868686">%s</text>`,
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lx+16, legendY, item.label)
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}
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w(`</svg>`)
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return sb.String()
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}
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// drawChipIcon writes an SVG symbol inside the status circle to help identify
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// the job type at a glance.
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func drawChipIcon(sb *strings.Builder, job model.Job, cx, cy int) {
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if job.Trigger != nil {
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// Right-pointing chevron for trigger jobs.
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fmt.Fprintf(sb, " <polyline points=\"%d,%d %d,%d %d,%d\" "+
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"stroke=\"#fff\" stroke-width=\"1.5\" fill=\"none\" stroke-linecap=\"round\" stroke-linejoin=\"round\"/>\n",
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cx-3, cy-3, cx+3, cy, cx-3, cy+3)
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return
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}
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switch job.When {
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case "manual":
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// Filled play triangle.
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fmt.Fprintf(sb, " <polygon points=\"%d,%d %d,%d %d,%d\" fill=\"#fff\"/>\n",
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cx-3, cy-4, cx+5, cy, cx-3, cy+4)
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case "delayed":
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// Clock: circle + hands.
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fmt.Fprintf(sb, " <circle cx=\"%d\" cy=\"%d\" r=\"5\" stroke=\"#fff\" stroke-width=\"1.2\" fill=\"none\"/>\n", cx, cy)
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fmt.Fprintf(sb, " <line x1=\"%d\" y1=\"%d\" x2=\"%d\" y2=\"%d\" stroke=\"#fff\" stroke-width=\"1.2\" stroke-linecap=\"round\"/>\n",
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cx, cy, cx, cy-3)
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fmt.Fprintf(sb, " <line x1=\"%d\" y1=\"%d\" x2=\"%d\" y2=\"%d\" stroke=\"#fff\" stroke-width=\"1.2\" stroke-linecap=\"round\"/>\n",
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cx, cy, cx+2, cy+1)
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case "on_failure":
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// X mark for failure-path jobs.
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fmt.Fprintf(sb, " <line x1=\"%d\" y1=\"%d\" x2=\"%d\" y2=\"%d\" stroke=\"#fff\" stroke-width=\"1.5\" stroke-linecap=\"round\"/>\n",
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cx-3, cy-3, cx+3, cy+3)
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fmt.Fprintf(sb, " <line x1=\"%d\" y1=\"%d\" x2=\"%d\" y2=\"%d\" stroke=\"#fff\" stroke-width=\"1.5\" stroke-linecap=\"round\"/>\n",
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cx+3, cy-3, cx-3, cy+3)
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default:
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// Regular job: small white checkmark.
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fmt.Fprintf(sb, " <polyline points=\"%d,%d %d,%d %d,%d\" "+
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"stroke=\"#fff\" stroke-width=\"1.5\" fill=\"none\" stroke-linecap=\"round\" stroke-linejoin=\"round\"/>\n",
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cx-3, cy, cx-1, cy+3, cx+4, cy-3)
|
||
}
|
||
}
|
||
|
||
func chipColor(job model.Job) string {
|
||
if job.Trigger != nil {
|
||
return "#6b4fbb"
|
||
}
|
||
switch job.When {
|
||
case "manual":
|
||
return "#fc6d26"
|
||
case "delayed":
|
||
return "#fca326"
|
||
case "on_failure":
|
||
return "#d9534f"
|
||
}
|
||
return "#1f75cb"
|
||
}
|
||
|
||
// imageString extracts the image name from a job Image field (string or map form).
|
||
func imageString(img any) string {
|
||
switch v := img.(type) {
|
||
case string:
|
||
return v
|
||
case map[string]any:
|
||
if name, ok := v["name"].(string); ok {
|
||
return name
|
||
}
|
||
}
|
||
return ""
|
||
}
|
||
|
||
func svgEsc(s string) string {
|
||
s = strings.ReplaceAll(s, "&", "&")
|
||
s = strings.ReplaceAll(s, "<", "<")
|
||
s = strings.ReplaceAll(s, ">", ">")
|
||
return s
|
||
}
|
||
|
||
func svgTrunc(s string, maxLen int) string {
|
||
runes := []rune(s)
|
||
if len(runes) <= maxLen {
|
||
return s
|
||
}
|
||
return string(runes[:maxLen-1]) + "…"
|
||
}
|
||
|
||
func svgEmpty() string {
|
||
const w, h = 300, 80
|
||
return fmt.Sprintf(
|
||
`<svg xmlns="http://www.w3.org/2000/svg" width="%d" height="%d">`+
|
||
`<rect width="%d" height="%d" fill="#fff"/>`+
|
||
`<text x="%d" y="%d" text-anchor="middle" dominant-baseline="middle" `+
|
||
`font-family="sans-serif" font-size="13" fill="#868686">no jobs defined</text>`+
|
||
`</svg>`,
|
||
w, h, w, h, w/2, h/2)
|
||
}
|
||
|
||
// htmlPage wraps an SVG pipeline graph in a self-contained HTML page with
|
||
// mouse pan/zoom and a job-detail sidebar that appears on chip click.
|
||
func htmlPage(svgContent string) string {
|
||
var sb strings.Builder
|
||
sb.WriteString(`<!DOCTYPE html>
|
||
<html lang="en">
|
||
<head>
|
||
<meta charset="UTF-8">
|
||
<meta name="viewport" content="width=device-width,initial-scale=1">
|
||
<title>Pipeline Graph</title>
|
||
<style>
|
||
*, *::before, *::after { box-sizing: border-box; margin: 0; padding: 0; }
|
||
body {
|
||
font-family: 'Segoe UI', Arial, sans-serif;
|
||
background: #f5f5f5;
|
||
display: flex;
|
||
height: 100vh;
|
||
overflow: hidden;
|
||
}
|
||
#sidebar {
|
||
width: 260px;
|
||
flex-shrink: 0;
|
||
background: #fff;
|
||
border-right: 1px solid #e0e0e0;
|
||
display: none;
|
||
flex-direction: column;
|
||
overflow-y: auto;
|
||
}
|
||
#sidebar.open { display: flex; }
|
||
#sidebar-header {
|
||
display: flex;
|
||
align-items: center;
|
||
justify-content: space-between;
|
||
padding: .6rem .8rem;
|
||
border-bottom: 1px solid #e0e0e0;
|
||
background: #fafafa;
|
||
flex-shrink: 0;
|
||
}
|
||
#sidebar-header h3 {
|
||
font-size: .9rem;
|
||
color: #303030;
|
||
word-break: break-all;
|
||
}
|
||
#close-btn {
|
||
background: none;
|
||
border: none;
|
||
cursor: pointer;
|
||
font-size: 1rem;
|
||
color: #868686;
|
||
padding: .2rem .4rem;
|
||
margin-left: .4rem;
|
||
flex-shrink: 0;
|
||
}
|
||
#close-btn:hover { color: #303030; }
|
||
#sidebar-body { padding: .8rem; flex: 1; }
|
||
#sidebar-body pre {
|
||
font-size: .82rem;
|
||
color: #555;
|
||
white-space: pre-wrap;
|
||
line-height: 1.6;
|
||
}
|
||
#viewport {
|
||
flex: 1;
|
||
overflow: hidden;
|
||
cursor: grab;
|
||
position: relative;
|
||
background: #f5f5f5;
|
||
}
|
||
#viewport.dragging { cursor: grabbing; }
|
||
#svg-wrap {
|
||
display: inline-block;
|
||
transform-origin: 0 0;
|
||
padding: 20px;
|
||
}
|
||
g[data-job] { cursor: pointer; }
|
||
g[data-job]:hover > rect { stroke: #1f75cb; stroke-width: 2; }
|
||
</style>
|
||
</head>
|
||
<body>
|
||
<div id="sidebar">
|
||
<div id="sidebar-header">
|
||
<h3 id="sidebar-title">Job details</h3>
|
||
<button id="close-btn" title="Close">✕</button>
|
||
</div>
|
||
<div id="sidebar-body">
|
||
<pre id="sidebar-details"></pre>
|
||
</div>
|
||
</div>
|
||
<div id="viewport">
|
||
<div id="svg-wrap">
|
||
`)
|
||
sb.WriteString(svgContent)
|
||
sb.WriteString(`
|
||
</div>
|
||
</div>
|
||
<script>
|
||
(function() {
|
||
'use strict';
|
||
var vp = document.getElementById('viewport');
|
||
var wrap = document.getElementById('svg-wrap');
|
||
var sidebar = document.getElementById('sidebar');
|
||
var titleEl = document.getElementById('sidebar-title');
|
||
var detailsEl = document.getElementById('sidebar-details');
|
||
var tx = 0, ty = 0, scale = 1;
|
||
|
||
function applyTransform() {
|
||
wrap.style.transform = 'translate(' + tx + 'px,' + ty + 'px) scale(' + scale + ')';
|
||
}
|
||
|
||
// Zoom toward the cursor position.
|
||
vp.addEventListener('wheel', function(e) {
|
||
e.preventDefault();
|
||
var factor = e.deltaY < 0 ? 1.1 : 1 / 1.1;
|
||
var r = vp.getBoundingClientRect();
|
||
var mx = e.clientX - r.left;
|
||
var my = e.clientY - r.top;
|
||
tx = mx - (mx - tx) * factor;
|
||
ty = my - (my - ty) * factor;
|
||
scale *= factor;
|
||
applyTransform();
|
||
}, { passive: false });
|
||
|
||
// Drag to pan (skip if clicking on a job chip).
|
||
var dragging = false, ox = 0, oy = 0;
|
||
vp.addEventListener('mousedown', function(e) {
|
||
if (e.target.closest('g[data-job]')) return;
|
||
dragging = true;
|
||
ox = e.clientX - tx;
|
||
oy = e.clientY - ty;
|
||
vp.classList.add('dragging');
|
||
});
|
||
window.addEventListener('mousemove', function(e) {
|
||
if (!dragging) return;
|
||
tx = e.clientX - ox;
|
||
ty = e.clientY - oy;
|
||
applyTransform();
|
||
});
|
||
window.addEventListener('mouseup', function() {
|
||
dragging = false;
|
||
vp.classList.remove('dragging');
|
||
});
|
||
|
||
// Double-click on the background to reset the view.
|
||
vp.addEventListener('dblclick', function(e) {
|
||
if (e.target.closest('g[data-job]')) return;
|
||
tx = 0; ty = 0; scale = 1;
|
||
applyTransform();
|
||
});
|
||
|
||
// Click a job chip to show its details in the sidebar.
|
||
document.addEventListener('click', function(e) {
|
||
var g = e.target.closest('g[data-job]');
|
||
if (!g) return;
|
||
var jobName = g.dataset.job;
|
||
var descEl = g.querySelector('desc');
|
||
var desc = descEl ? descEl.textContent : '';
|
||
titleEl.textContent = jobName;
|
||
detailsEl.textContent = desc;
|
||
sidebar.classList.add('open');
|
||
});
|
||
|
||
// Close the sidebar.
|
||
document.getElementById('close-btn').addEventListener('click', function() {
|
||
sidebar.classList.remove('open');
|
||
});
|
||
document.addEventListener('keydown', function(e) {
|
||
if (e.key === 'Escape') sidebar.classList.remove('open');
|
||
});
|
||
})();
|
||
</script>
|
||
</body>
|
||
</html>
|
||
`)
|
||
return sb.String()
|
||
}
|